Heritage
Company and game exhibits with museum-style framing, contextual notes, and curated archive links.
A museum-style archive of interactive fiction history, organised around heritage exhibits, creator and company records, oral history, technical context, preservation work, and carefully structured catalogue pages. This is a historical resource, not a download site.
Company and game exhibits with museum-style framing, contextual notes, and curated archive links.
Interview hubs that signpost canonical historical interview records within the relevant archive and heritage pages.
Creator profile pages connecting biographies, interviews, exhibits, and related archive material.
Company-level pages for studios, labels, and software houses represented across the archive.
Chronological routes through releases, creators, platforms, and wider adventure game history.
An engine and systems explorer covering authoring tools, interpreters, formats, and development context.
Historical and preservation-focused context for legacy systems, emulators, interpreters, and studying old software responsibly.
Archive policy, responsible documentation, software history, physical artefacts, and the wider preservation thinking behind the collection.
How to help with scans, corrections, platform notes, references, and other useful archive material.
The Adventure Archive is being rebuilt as a clearer, more museum-style structure. Some areas are already developed into fuller exhibits, while others are being expanded into deeper research sections over time.